page


Trope – noun -(ˈtrōp) plural: tropes : A word, phrase, or image used in a new and different way in order to create an artistic effect. – a : A word or expression used in a figurative sense : figure of speech – b : A common or overused theme or […]

girl#2 – a comic about tropes


1 Comment
The core mechanism of sequential art, is Juxtaposition. Even when it’s a single gag cartoon, there is typically a juxtaposition of words, and picture. And the transitions between panels is entirely a mechanism for creating a moment of Closure, through Juxtaposition! It’s a very powerful tool, important to learn about and […]

Juxtaposition!


This episode of my podcast where I take a question from Andrew J. Hawthorn, who asked about “Narrative techniques or figurative tricks you can only do in comics” This episode of my podcast where I take a question from Andrew J. Hawthorn, who asked about “Narrative techniques or figurative tricks […]

Like moving pictures, but not



This is a short talk about the role of Detail, nurse texture, look and simplicity in my comics, medicine as both style and tool.

Details, texture & simplicity!


I don’t recommend it exclusively, but for sure grids are handy to think about when it comes to laying out your comics page. In lieu of a better idea they are reliable, and save a lot of time over all in getting comics done. Seth in his recent documentary reiterated […]

The Grids


FLOW sums up a key concept in comics page or strip design: Underlying structures that make the work legible, flow and should not need to be explained to readers. Flow is a big subject, though to nail down simply. It covers everything from the rudimentary like having the first person […]

Flow, & the Eyelines!



1 Comment
The first stage of page building in comics is doing layouts. Under deadlines it’s often rushed, when you have a bit more time it’s an ideal way to plan out a comic. You’ll find printable templates for thumbnail sheets, to aid in the process here! You can watch me doing […]

Thumbnailing layouts!


Laying down the master lines! I will have a more formal content to post here including notes and tips on Penciling later, but for now I wanted to post at least this, a playlist of YouTube posts of my penciling, in both pencil and with pens as well. The main […]

Penciling!


Blue lines are reproductions of our pencils or even thumbnails, printed, usually with a bubble jet printer, onto fresh sheets of Bristol. Using them can replace using a light table or vellum to transfer the art as was done in back in the day, and it also allows a few […]

Making your own ‘Blue Lines’



1 Comment
Collaboration has been a central part of sequential art, comics & cartoons, since their reinvention as a mass Pop media during the heyday of the American Newspaper. As soon as Comics became a central feature of any self-respecting newspaper artists were hired in bulk to work together in some way or another […]

Comix Jams!


2 Comments
The Ames guide is a classic comic’s tool. Also used for other forms  of calligraphy, from drafting to decorative, it’s a simple variable ruling guide to render lines for lettering. I’ve made a simple short video to watch here, and you can read the printed instructions most of them come with at the bottom […]

How to use an Ames Guide


This is a short little clip, covering something that many young cartoonists are amazed to hear you can do – if you mess up or want to change a panel or even a detail of a panel on paper, it’s possible to simply cut it out and paste in a […]

Old school page patching



5 Comments
Planing a comics page out the first thing you need to do is decide what format will you publish it in, what aspect ratio or page size? Webcomic? Graphic Novel [long form], Ero album, American pamphlet? Will your book be digital first or pint? Standard American comics typically are printed 6.63″ […]

Page aspect ratios & templates