script


It’s not really a question, even when stories are set nowhere, that’s a place too. Location Location Location. It’s always about that in part, it frames the story. You have a few ways to look at story and a good writer uses more than one. There is character, there is […]

World Building, to be somewhere or not to be somewhere…


Of all the skills it takes to make comics, writing is one of the last I tried to tackle as a student and practitioner myself. Now that I’ve been working on it for about 25 years, trying to teach it is both fascinating and daunting. Quite simply it a HUGE […]

Somewhere to start, on ‘Story’


A lot of studentscome to mewith a whole epicin mind. Those who want to tell sprawling tales that will end up slip cased novels in the hundred of pages! Understandable. I mean, it’s Comics! Of course there’s a lot of people looking for that. I’m pretty guilty of doing it a few times […]

The short and silent story



Lets start at the beginning! I detailed doing thumbs here, penciling here, layout and flow here. But there are so many ways to make comics, you can make your own process as you go if you like, or customize those of your roll models to suit you. Never feel obligated […]

My Comics Processes!


I’ve posted about the writing side of inventing characters, with comics of course the visuals are just as important, and by extension, often the world you set around them. If your comics take place in the now, then you don’t have to think as hard about it, just pick locations around you. […]

Character and Design


This post features a short film and some bonus material by Redglass Pictures, staring the writer George Saunders, known for his short stories, essays, novellas and children’s books. In the documentary he reveals the pitfalls of bad storytelling and explains the openness and generosity he thinks is required to breath life into […]

George Saunders On Story



On the site here I’m exploiting the surplus of material out there about writing for film and books because at their core, stories are stories! Studying how writers tell them in other mediums is one of the key ways I learned about how to write my own. And being a related […]

Write A Short Anything…


Telling a good story is often about planning, and a great tool I recently heard about is something presented on Out on the Wire, a new story workshop podcast series about making stories, step by step. Cartoonist Jessica Abel & Co break down the principles of storytelling on the show really well, […]

Focus Statements & XY Formulae


In the First post, I said I think Ty’s talk is an excellent crash course in Genre Writing, sometimes cast as lowbrow, but most popular forms of writing these days tend to conform to clear genre tropes, or making a point of hybridizing those for dramatic novelty. There’s nothing intrinsically keeping […]

An aside on Genre vs Literary



Ok, so I think the last two posts on story cover Genre. Genre is like the style of house your want your story to live in. So what goes in the first room of your story? In your story, there are more than just things happening. There are the people they are happening […]

Words of advice on Character


Trope – noun -(ˈtrōp) plural: tropes : A word, phrase, or image used in a new and different way in order to create an artistic effect. – a : A word or expression used in a figurative sense : figure of speech – b : A common or overused theme or […]

girl#2 – a comic about tropes


In my post “Like moving pictures, but not” I specifically talk about some of the ways Sequential Art and Cinema are different; How there are things comics can do that are completely unique to it. That said there are many ways in which they are similar and certainly a lot […]

Visual Storytelling in Cinema



I don’t recommend it exclusively, but for sure grids are handy to think about when it comes to laying out your comics page. In lieu of a better idea they are reliable, and save a lot of time over all in getting comics done. Seth in his recent documentary reiterated […]

The Grids


The first stage of page building in comics is doing layouts. Under deadlines it’s often rushed, but if you have to go fast or you have a bit more time, it’s ALWAYS an ideal way to plan out a comic and have to make fewer revisions later. You’ll find printable […]

Thumbnailing layouts!


For some of my own work, most of it really, I don’t use digital lettering. Not the way demonstrated in my last post on this topic. I DO often shape my balloons the same way, using the expand selection trick after scanning hand-lettered text. But despite a fondness for the LOOK of […]

Analog lettering & Photoshop?



Planning a comics page out the first thing you need to do is decide what format will you publish it in, what aspect ratio or page size? Webcomic? That’s not totally standardized but something around 3 : 2 is about typical for I pad screens. Old newspaper strips were around 5 […]

Page aspect ratios & templates